Check out this rates and use the right settings for your DSL connection.
Befehl
|
ISDN
|
DSL
|
DSL + FP
|
DSL > 1Mbit+FP
|
LAN
|
rate |
5000 - 7500 |
15000 - 20000 |
20000 o. 25000 |
20000 o. 25000 |
20000 o. 25000 |
cl_updaterate |
20 - 50 |
71 - 101 |
80 - 101 |
101 |
101 |
cl_cmdrate |
30 - 50 |
71 - 101 |
80 - 101 |
101 |
101 |
cl_cmdbackup |
50 - 100 |
2 - 50 |
2 |
2 |
2 |
cl_resend |
2 |
6 |
6 |
6 |
6 |
ex_interp |
0 |
0 |
0, 0.01 |
0.01 |
0.01 |
cl_lw |
1 |
1 |
1 |
1 |
1 |
cl_lc |
1 |
1 |
1 |
1 |
1 |
cl_corpsestay |
0 |
0 |
180 |
180 |
180 |
cl_dlmax |
128 |
128 |
128 |
128 |
128 |
cl_timeout |
35 ,60, 305 |
35 ,60, 305 |
35 ,60, 305 |
35 ,60, 305 |
35 ,60, 305 |
cl_allowdownload |
1 |
1 |
1 |
1 |
1 |
cl_allowupload |
1 |
1 |
1 |
1 |
1 |
cl_download_ingame |
1 |
1 |
1 |
1 |
1 |
"viewsize"
Do not change viewsize, I know that many good players use it, but it existing 2 reasons to change it, this value is very old. The only visable different between 110 and 120 is on Windows Video in Counter-Strike. The format will change from 4:3 to 16:9. Many Players think the 110 value will change the hitboxes to hit other players easier.
"gl_polyoffset"
This value is not really important, but you can see the very different if you change the value to 1000 or 10000. With this value you can see blood, spraylogos, etc. through every wall. (This is illegal) If you have a GeForce Video Card leave it on "0.1" or change it to "4" if you have a ATI Video Card.
"gl_fog"
Not very important, this value changes the little smokebuffers on wallbaning if you change it to "1" from "0". This can't change anything on your smoke grenades.
"gl_dither"
If you cange this value from "1" to "0" it will bright up dark corners. (This is illegal).
ati_npatch & ati_subdiv
Don't ask... you disable it, no one will more support for Anti-Aliasing and Anisotropische Filterung.
Do not think it is imprtant to have a good config, a config can't level up your skills. The real skills are in your arms, fingers... don't change your settings - change your attitude.
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